I remember when I was a
kid maybe around twelve or thirteen years old, I would only hear about “good”
games through word of mouth from my social circle, and besides that the only
way I would see if there were any new games I liked was by renting them from Blockbuster.
I soon discovered the magazine world, which then followed by having access to
the internet. Although I must say with this mass multimedia library of
reviewing content, it’s confusing for anyone to decide whether the game that
has a 5 star rating is actually something they would personally like, it also
addresses the questions of bias because at the end of the day, websites and
magazines are there to make money.
However, let’s look at it
from a journalists perspective, they are always deemed flawed, corrupt and
stupid. Do they have time to review each game under a magnifying glass to
produce perfect and precise results for your need to know what games are like?
I wouldn’t count on it. Clearly there are thousands of games on so many
platforms coming through the market each year from next gen consoles,
handhelds, pc, mobile, online games, and these even branch off into genre,
prequels/sequels, and film/series/cartoon based; it’s difficult to evaluate all
this content with immense precision for demographics’ that could also be
categorised and divided. Not the mention the whole time you are looking at
reviews it is through someone else’s eye, so you will never get a firsthand
experience simply from reading a review or looking at ratings.
However because of this,
we should not cancel out the advantage or insight these websites and magazines
provide us, seeing someone’s analysis can paint a very informative image of any
content and screenshots or footage on websites also are a huge bonus,
especially if the game is not yet released. Negative reviews on any content is
very off putting for consumers and I think I also fit into that category, if I
were reading a magazine or a website review and negative assumptions or
opinions were apparent in terms of words or ratings, it would strongly put me
off the content. There is a significant chance this is the same for others
concluding that the power of reviews can be very effective on its audience. Should
it be this way? One could argue that the ‘money men’ are feeding us chosen
content that they think will sell, and not putting forward content that they
think won’t sell, much like watching TV. This isn’t the case as much in this
topic though because if reviewers are not close to honest then the audience can
quickly pick up on it.
One thing the ‘money men’
are greatly worried about however, is selling the magazines in the first place,
after all, why would you buy a magazine for £6 (UK) if you could easily find a
review of what you’re looking for on the internet sitting at home. Also if you
looking for something specific which gamers tend to do then why hope it’s been
covered in the console magazines when it will be on something like gamespot.com
or ign.com. Now, magazines are not all bad, they do show superiority in some
areas. For one, it is a collection of new information across many platforms so
instead of searching for everything one by one, the magazine provides it all in
one place. Another bonus is the credibility; if you are looking into various
websites then certain reviews could be by some fan boy who is opinionated and
subjective towards the content. However a publication can provide objective
writing from people with the intent to inform as much as possible.
Personally I believe New
Game Journalism in its self is a very powerful method that can enlighten those
who wish to understand the content at a greater detail before consideration of
a purchase. But I think I first person experience is a lot more influential as
words can manipulate and confuse but in game experience is far more truthful. I
think YouTube and your everyday gamers play a great role here because when I
want to purchase a game the first thing I do is go onto YouTube and watch
people play and sometimes commentary is given, it’s as simple as that. Now this
is far more effective because instead of cut scenes from trailers or small
screen shots you’re watching a real person with no marketing agenda experience
the content. The only flaw here I guess is release dates; if what you want to
buy a game that is not on the market yet then websites or magazines could your
best bet, but even then videos of beta’s or pre orders that arrived early are
around.
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